Tech: Apple: Why no design and producing of gaming consoles?
Moralizing in an Open Christian way, I woud say that maybe Apple choose to "ignore gaming' because it was a lesser moral-technical way of advancing its calling as an edifying yet capitalist company. Maybe somewhere in the brains of the Apple industrial strategists gaming was seen as beleaguered with too much negative repercussions in kids lives. I certainly coud go along with that moralview in our pluralistic society, were that the reason for Apple's demural in designing and producing digital games. On the other hand, I am only interested in the thawt that the briliiant Don Reisinger puts into writing about this (for me) new phenom of this present evil age. But some say gaming improves eye/hand coordination, and trains up good sky pilots for the future (Wars). I dunno. But at least, in my case, intellectual curiosity at age 72 drives me to read Don's work — and pass a tidbit of it on to you, dear refWrite readers. Go the Slashgear website and read the comments! For techies, that;'s surely a treat, with Don as the provocateur of all these responses.
— Technowlb, refWrite Backpage tech newspotting, analyst, and columnist
Haaretz (Oct29,2k10)
Start-up of the week:
Unleashing your inner gamer, without the console
Israeli start-up Playcast is integrating video game software into your home TV, and even moms are now getting hooked on gaming
Gamers – those bleary-eyed, tech-obsessed, gadget-hungry guys and girls who pass endless hours playing video and computer games – make up about 5 percent of the population. Their computer purchases tend to include powerful processors and high-quality graphics software, and they are happy to shell out wads of cash on top-of-the-line video game consoles. But the buck doesn't stop with the equipment....
Slashgear (Oct 28,2k12)
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